Reel Breakdown
William Bowe
Minneapolis, MN
wilhelmshepard
yahoo.com
612.481.3414
• Blue ink Motion Graphics concept
• Monsters Beneath concept
• Monster Quest Season 3
Jellyfish Creature Plate
• P47 Thunderbolt
• Box Motion Graphics concept
• Monster Quest Season 3
Bigfoot robbing chicken coop
• Audi TT Animation
• Save Our Oceans concept
• Two Hearts Greeting Card
• Day07 International Logo Animation
• Audi TT Turnaround
• Target Muscles
• Monsters Beneath concept
• Monster Quest Season 3
Jellyfish Creature Plate
• P47 Thunderbolt
• Box Motion Graphics concept
• Monster Quest Season 3
Bigfoot robbing chicken coop
• Audi TT Animation
• Save Our Oceans concept
• Two Hearts Greeting Card
• Day07 International Logo Animation
• Audi TT Turnaround
• Target Muscles
Created blue ink using Autodesk Maya Fluid Effects and Adobe After Effects for
the rest.
This Motion Graphics piece was concept art for the Jellyfish shot. Created everything
using Autodesk Maya and Adobe After Effects.
Jellyfish animation using Autodesk Maya ncloth. Jellyfish materials. Lighting and rendering. Composited using Adobe After Effects.
Created everything using Autodesk Maya (Fluid Effects for smoke) and Adobe After Effects.
Created in Adobe After Effects.
Animation only using Autodesk Maya.
Created car using Blender 3D, the rest done in Autodesk Maya and Adobe After Effects.
Created everything using Blender 3D and Shake 3.5.
Created everything using Blender 3D and Shake 3.5.
Created everything using Blender 3D and Shake 3.5.
Created Audi using Blender 3D. Lighting and rendering done using Autodesk Maya (and Mental Ray).
Researched and created every muscle except facial muscles, using Autodesk 3ds Max. Skeleton from Turbosquid.com (artist unknown), spine revised by Brian Hayes.
the rest.
This Motion Graphics piece was concept art for the Jellyfish shot. Created everything
using Autodesk Maya and Adobe After Effects.
Jellyfish animation using Autodesk Maya ncloth. Jellyfish materials. Lighting and rendering. Composited using Adobe After Effects.
Created everything using Autodesk Maya (Fluid Effects for smoke) and Adobe After Effects.
Created in Adobe After Effects.
Animation only using Autodesk Maya.
Created car using Blender 3D, the rest done in Autodesk Maya and Adobe After Effects.
Created everything using Blender 3D and Shake 3.5.
Created everything using Blender 3D and Shake 3.5.
Created everything using Blender 3D and Shake 3.5.
Created Audi using Blender 3D. Lighting and rendering done using Autodesk Maya (and Mental Ray).
Researched and created every muscle except facial muscles, using Autodesk 3ds Max. Skeleton from Turbosquid.com (artist unknown), spine revised by Brian Hayes.